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Gnomeregan Exile
Beírják, hogy /who és akkor kidobja a zónában lévő karaktereket, valamint azok kasztját, szintjét.
Scarlet Crusader
Sziasztok!
Régóta töprengek, hogy miként találnak meg azok, akik megwhispelnek, tök ismeretlenül, hogy idézném meg őket ide-oda. Eddig csak azt tudtam kiötleni, hogy minden WL-t akivel találkoznak friend listbe tesznek... de ez elég macerásnak tűnik. Tudja itt valaki, hogy miként megy ez? Hogy találnak ránk?
Scarlet Crusader
Demon form... Na az nem semmi! :twisted:
"Nem imbalanced tehát."
Southsea Pirate
Egy-kettőt már régóta meg kellett volna valósítaniuk... de ezeken túl is nagy ötletek vannak benne. Klassz. :)
Died 70 years ago.
Anunnaki - blood elf bubblegirl.
Born 700 years ago.
Lunatic - blood elf thief.
Born 660 y
Black Temple Guard
"Fontos warlock hír!
Ha lesz időm, majd lefordítom:
1. Warlock concerns summary | 9/8/2005 5:52:51 AM PDT "
Remélem az 1.8-ban ezek közül látunk majd párat...
Cenarion Defender
Az impre figyelni kell általában passzív MOB -ozáskor 1v1 PVP -ben pedig csak druida ellen passzív mert ott a mana dönti el a csatát :-).
A Life Tap -ot azrt írtam feleslegesnek, mert nem használom a DarkPact -nál rosszabb, persze ha Ruin -t is akarnék akkor csak ez van..
Tényleg nem valami gyors, ezért kell sok HP hozzá, de +DMG -es cuccokkal is jól használható.
Jól látod tényleg el tudnak szaladni előlem, de mire észbekapnak, hogy el kellene szaladni addigra legtöbbször már késő :-).
Gnomeregan Exile
Fontos warlock hír!
Ha lesz időm, majd lefordítom:
1. Warlock concerns summary | 9/8/2005 5:52:51 AM PDT
The Warlock concerns have been summarized, merged (three languages, y'know), proofread and properly formatted. The summary is being forwarded to the developers and is given in full version below for your study. :)
------------------------------------------------
Soul shards
Many voices still speak up for the complete removal of soul shards. While this is said to be unlikely – even a lost cause – it should be mentioned that it still has great support. The argument is that the spells using shard have enough restrictions / costs as it is, and Warlocks is the only class to need farming before doing instances or PvP at full potential.
Barring removal of soul shards, the concerns cover gathering, using and storing the shards. The main suggestions in each area are as follows:
Storing
Shard bag with many slots and possibly special benefits (see below for ideas)
Stackable shards, in the shard bag only or in any bag
Remove shards as an actual item and make it a counter instead
Gathering
The ability to trade shards with other players, making shard sellers pop up
A vendor selling a limited amount of shards to each character
Gaining multiple shards from Drain Soul
one per damage tick going off
a set number (higher than 1)
making Drain Soul a DoT (instead of being channeled), allowing it to be used on multiple targets at the same time
making Drain Soul an area effect spell
Adding a spell that summons a soul shard at the cost of health and mana
Getting shards from all creatures regardless of level
A permanent shard with a cool-down, acquired e.g. through an epic quest
Some way of gathering shards in battlegrounds to allowed for prolonged PvP without farming
Use
Item (e.g. shard bag), skill or talent ability giving a % chance to not spend a shard on each or the next spell (you’re still required to have a shard though)
Item, skill or talent removing the shard cost of the next X spells or seconds
Remove the shard cost from Shadowburn and Soulfire, and possibly also Enslave Demon and pet summoning (e.g. if you have the Master Summoner talent)
Defensive abilities
Warlocks miss a better array of spells and abilities to put them out of harm’s way. Currently they have only Fear, notoriously known for bringing adds. They have several ideas on how to change this:
Some sort of non-fear crowd control, e.g. a stun, or Fear causing the target to freeze in place instead of running to fetch adds
Some kind of teleport spell, like Blink or a spell to have the Warlock and his pet switching places
Banish working on any target type, including players
A Banish spell for use on the Warlock himself, likely with a shorter duration
Spell or ability to reduce threat, making sure they don’t get attacked in the first place
Instant cast on Fear itself is also suggested, for those tight situations. And a fear spell affecting multiple targets is requested.
Pets
Warlocks naturally have several concerns about their pets, mostly the use of their end-game pets:
End-game pets are not considered strong or versatile enough to warrant the risk involved in controlling them. Doomguard is not considered powerful enough as a final pet, especially considering the cost of summoning it.
Add more abilities to the end-game pets, to make them more viable. This could maybe be done through existing talents like Demonic Sacrifice and Master Demonologist.
Let the first enslave automatically work for 15 minutes minimum
Pets do not grow stronger above level 60. Where others improve their gear, demons stay the same. Something that adds to the pet’s abilities or strength after level 60 would be welcomed.
Pets continue to disappear when traveling, both by falling behind and by being dismissed when the Warlock uses the taxi service. The latter also affects mounts.
Make it possible to un-summon the pet and mount to either get it back after the flight or get the shard back
Increase pet speed when out of combat, to allow it to always keep up, especially when mounted. Note that passive pets (like the Collector’s Edition pets) never seem to have a problem keeping up.
Other concerns
Other concerns and popular requests are...
Getting back into the fight after dying is very time-consuming for a Warlock, considering you want a stone, a pet and some mana for other use. One suggestion is to allow a pet to be summoned cheaper or for free just after resurrection.
Increased resistance towards dispelling is wanted, and especially the fact that the top tier talent ability Soul Link can be simply dispelled is annoying
Warlocks have a list of bugs maintained on the forums (http://forums-en.wow-europe.com/thread.aspx?FN=wow-warlock-en&T=53651). Seeing this shortened is of course greatly appreciated.
Shorter cool-down on Death Coil. Suggestions range between 2 and 5 minutes, but the current 10 minutes is generally considered a bit too long.
Soul Fire is rarely a viable alternative to Shadow Bolt. The former has longer casting time, costs a shard to use, and does not benefit from the more popular +Shadow Dmg equipment Warlocks tend to use. Fire Resist is also more common than Shadow Resist.
DoTs often lack punch in mass PvP where enemies go down in mere seconds
In the lack of escape abilities, having an instant cast damage spell for use when enemies come up close would be appreciated
Shadow area-effect spell, as they only have Fire area-effect now.
Possession
There were tons of suggestions in the threads, and unfortunately we can’t include them all. One that we really wanted to include was this one:
Allow the Warlock to either assume demon form or have a demon possess him. This turns him into a combat machine and renders him unable to use other abilities. In the case of possession he might actually lose control of his character while it fights for him. Possibly a short duration panic-button for use when the Warlock has no other options left.
In case you want to have a read yourself, here are the links to the English threads:
http://forums-en.wow-europe.com/thread.aspx?fn=wow-warlock-en&t=66646
http://forums-en.wow-europe.com/thread.aspx?fn=wow-warlock-en&t=76192
--------------------------------------------------------------------------------
Thundgot
Community Manager, English
Black Temple Guard
Ja igen, az idézeteknél lehet, hogy összekevertem a 2 nevet :D
A talentfádról meg annyit, hogy a Life Tap még Dark Pacttól függetlenül is jó lehet, mert az utóbbival 250mana/sec-t lehet elérni, LT-vel kb 500mana/sec-t. Másrészt ha imp-pel mászkálsz, és az eregeti a fireballt, akkor csata közben lehet, hogy pont akkor leszel oom, amikor ő is az.
A fáddal kapcsolatban még az is érdekes, hogy szerintem eléggé "lassú". Tehát a destro ágról hiányzik a Ruin és a Devastation, így nem tudsz olyan gyorsan ölni, és egyszerűen elszaladhatnak előled, mert coexed sincs, de ha Nálad működik, akkor ne változtass rajta! Esteleg tesztszerveren próbálj ki másikat (pl az SM/Ruin-nal nem is kell olyan nagyot változtatni), hátha azzal még hatékonyabb leszel :)
Cenarion Defender
Itt a talentbild -em, tudom nem a legjobb, de még 2 szint és újraosztom (vagy nem) Pl a Life Tap felesleges, ha van dark pact. Más meg a CoA helyett inkább a CoEx -re tenne, de én nem tudom rendesen használni :-(.
Affliction Talents (31 points)
Improved Corruption - 5/5 points
Improved Drain Life - 5/5 points
Improved Life Tap - 1/2 point
Improved Curse of Agony - 3/3 points
Amplify Curse - 1/1 point
Fel Concentration - 5/5 points
Nightfall - 2/2 points
Grim Reach - 2/2 points
Siphon Life - 1/1 point
Shadow Mastery - 5/5 points
Dark Pact - 1/1 point
Demonology Talents (8 points)
Improved Imp - 3/3 points
Demonic Embrace - 5/5 points
Destruction Talents (12 points)
Improved Shadow Bolt - 5/5 points
Bane - 5/5 points
Shadowburn - 1/1 point
Improved Firebolt - 1/2 point
Southsea Pirate
FECTS valamit megkevertél az idézetek vagdosásával: az első idézeted nem tőlem származik, hanem Zakrontól, a második pedig nem tőle, hanem tőlem... :)
Tehát a kérdést sem nekem tetted fel, így más az illetékes. :D
Died 70 years ago.
Anunnaki - blood elf bubblegirl.
Born 700 years ago.
Lunatic - blood elf thief.
Born 660 y